Why is the Nintendo Switch successful but the Sony Vita failed? In many ways the Vita was really good on graphics, quality of hardware and battery life.

Nintendo is king when it comes to portables

Sony is king when it comes to home consoles

Looking at the track record, Nintendo’s Game Boy wiped Sega’s Game Gear off the map. The Game Boy Advance did the same to the Bandai Wonderswan. The Nintendo DS did the same to the PSP, and the 3DS did the same to the Vita.

On the other hand, Sony’s Playstation consoles (PS1, PS2, PS4) were the best selling consoles of their generation while the PS3 tied with the Xbox 360 for second place. Sony has a pretty good track record at home.

So Nintendo already has a good grasp on what makes handheld portables succeed. But on top of that, Sony basically shot themselves in the foot with the Vita as well because they made several mistakes:

  1. Sony is terrible at marketing. It seems that for everything outside of the PS4, it sucks at it. Sony’s headphones? Way better than Bose and Beats. Sony’s AIBO robot? really cool. Sony’s Xperia phones? Really nice devices. Sony’s alpha cameras? blows away Nikon and Canon. Sony’s OLED TVs? much better than LGs. Sony’s Walkman DAPs? Competes with audiophile companies. Their Blu-Ray players? Class leading. But Sony sucks at marketing all their devices. They need to take some tips from Samsung. They have great stylish devices but high premiums and don’t market well. Consumers look at them, scoff at their prices, and move on.
  2. The PS Vita memory cards were proprietary. Big problem. A 64GB Vita card costs $100. Do you know how much a 64GB microSD card costs? $10. a TENTH of the price.
  3. Sony stopped supporting the Vita game library sometime after 2012. The Vita was mostly propped up by Japanese RPG makers + indie developers. Once the Switch came on the market, they all moved to the Switch. The Vita was basically on life support already because the first party (Sony) abandoned them 2 years after release. After the Switch, the Vita’s days were numbered. Nintendo on the other hand? STILL releasing first party games for the 3DS (2 years after Switch was released)

What video games took the longest to develop?

Duke Nukem Forever took about 14 years from 1997 to its release in 2011

The Last Guardian took 10 years, from 2006 to its release in 2016

Final Fantasy XV took about 10 years as well the original trailer was released in 2006 and finally released in 2016

There are also games that while finished development – never got an official release until decades later. The most recent may be Star Fox 2 – originally planned for release in 1996 – ended up getting released in 2017. That’s 21 years!


Why is killing in video games seen as acceptable but sex in video games is not?

America is full of Christians. These Christians believe that owning guns for self defense and potentially killing someone is fine if its justified, but also think masturbation is a sin and you shouldn’t have sex before you are married. (Note: I am not blaming all Christians I think this is just one factor)

A lot of ‘sexy’ games these days have also faced backlash from SJWs and feminist groups which is another factor in why these games don’t get released in the West.

This seems completely contrary to Asia where (except China) sexual things are mostly allowed but guns and violence are not. That’s why you see WAY more sexy games/movies from Japan and Korea than from the USA but America definitely leads the pack when it comes to games/movies involving firearms.

It is rather strange and ironic, I know. I still don’t understand why this game:

This is just a girl in a bikini with her strap falling off. There’s nothing that bad here. You could potentially see that at the local beach. There’s no sex in this game. Just bikinis and boobs, thats it. But it was never released in the West because of potential backlash.


This game was censored in the West because of the BDSM like spanking mini game that happens in it. You know, stuff you could potentially do with your partner in the bedroom.

This game involves a torture scene that a sane person would never do in real life, yet is allowed without censorship in the USA.

This game where you kill people with rifles and an infamous airport scene where you murder people, is one of the best selling games in its series. (I am not singling out this scene in particular but its rather the whole genre of FPS shooters that are pretty violent)

Go figure…

in Asia most women wear miniskirts and show a lot of skin in a way that Americans would say are ‘scantily clad’ but for them its just a normal thing. Its a culture difference. I mean think about it I still don’t understand why a game having women in bikinis and stuff is somehow more objectionable than the common AAA games that have us murdering each other with machine guns. Its because in America we have become desensitized to violence and its ‘normal’ to us. Whereas in Asia showing a lot of skin is normal to them. Censoring any of these games doesn’t make sense, because being a pedophile in a game doesn’t make you a pedophile in real life any more than being a serial killer in a game makes you a serial killer in real life.