Magic the Gathering: Deck Design: Tokens!! and CardForge

I just finished making a page on an open source MTG card simulator project written in Java, go check it out, and download it. If you’re a developer, feel free to contribute as well. Theme: So today’s deck is called Tokens!!! It focuses on using repeatable token generating effects to overwhelm your opponent. It’s an […]

Magic the Gathering: Ranking Creature’s Abilities

When playing creatures in Magic, the most important thing they have are abilities. I mean – you could play a “vanilla” creature but without any abilities, it’s not that interesting to play. I want to talk about keyworded abilities. Abilities with keywords are printed with a keyword and either has reminder text showing what it does, […]

Magic the Gathering: Tempo and Card Advantage

This MTG article focuses on different strategies in Magic the Gathering. For any MTG deck, the chances of winning increases substantially if one maximizes his/her tempo and card advantage. What do I mean by those terms? Magic has two main limitations in the game: you can only play one land per turn (meaning mana is […]