What is the best magic card ever printed that is not power nine?

Oooh I like the other answer that goes by colors. Ok, so here’s my picks for each color

Green

One of the single most broken creatures ever printed. It just is, abused with so many cards that can bring her back, and every time she can re-use any card you already used? awesome

Red

One red mana, put any creature from your hand into the battlefield. Red is actually probably the weakest color overall in Magic, but this effect is crazy powerful and I do think it is one of the more powerful cards in Magic

White

With one card, its a wrath of god effect + armaggeddon effect + discard effect. I mean, wow all with 2 mana

Blue

Blue has some of the most broken cards in the game, so it’s gonna be hard to pick just one. I’ll go with Mana Drain though.

Designers must have been high when they made this card. Now its even better due to no mana burn

Black

Also too many crazy powerful black cards. I’ll go with this one though

Re-use my black lotus and ancestral recalls? Why yes I will…

Land

Arguably the most broken land in the game. It’s either this or Bazaar of Baghdad or Library of Alexandria but I’ll go with the Academy

Artifact

Also, too many broken ones to name. I’ll go with this one though. I mean, cmon it may as well be part of the Power Nine, its arguably better than a Mox

My favorite Magic the gathering combos

I love Magic combos. here are some of my favorites off the top of my head

Squirrel Nest + Earthcraft = infinite Squirrels. Add essence warden, gain infinite life.

Intruder Alarm + Presence of Gond on any creature / any creature that taps to make tokens = infinite tokens. add essence warden, gain infinite life

2x Myr Retrivers + Krark Clan Ironworks = infinite creatures that can be played from your hand. Just combo it with a comes into play effect and u have infinite of that effect.

Ok Recurring Nightmare is a dirty card in general, but it combos especially well with Eternal Witness 🙂

Because what’s better than turning all your opponents creatures into useless 1/1s and dealing them 5 every turn?

I think this is one of the most frustrating and hated combos I ever played. What’s worse than making everyone tap all their stuff every single turn? Add a Static Orb if you want them to hate you even more

This is basically infinite free comes into play effects once again from any creature that costs 3 or less

Top 10 Hearthstone cards – Neutral and Class cards

My Magic the Gathering top 10 lists have been the most popular articles on my site by far… so here’s one for Hearthstone! (up to the GvG expansion). The top 10 hearthstone cards of all time for both class and neutral cards… if you want some ideas on what to craft, this should be a good place to start.

Neutral cards

10. Haunted Creeper
Set: Naxxramas
A great value for its cost. 2 mana for a 1/2 that spawns 2 1/1s is 3/4 worth of stats spread out over 3 creatures which is extremely mana efficient. Great for zoo decks.

9. Azure Drake
Set: Classic
This card has been around since the beginning and why not? It’s a decent 4/4 stat line, gives you extra spell damage, draws you a card and is a Dragon to boot! which makes it versatile enough to fit in Shaman decks, Mage decks, Druid decks, etc and Dragon decks as well.

8. Acolyte of Pain
Set: Classic
This is a pretty common card to see in many decks, because its so versatile. Its 3 mana for 1/3 stat may not look like much, but you’re guaranteed at least 1 card and sometimes 2 or 3 cards out of him. If you get 2 cards, its an Arcane Intellect with a body which is pretty good. 3 cards and it’s insane value.

7. Sludge Belcher
Set: Naxxramas
The best taunt minion in the game. Because he has a great body for the cost, and produces another minion with taunt after he dies, this makes him extremely sticky, which is always a great thing when you need a defensive minion.

6. Mad Scientist
Set: Naxxramas
This is an insane card for value because not only is he a 2/2 for 2, which is decent, but like Knife Juggler, his value is tremendous because he pulls a secret out of your deck for free! If you’re a Mage or Hunter, thats 2-3 mana value for free, basically, which makes this card insanely good.

5. Knife Juggler
Set: Classic
Before the nerf this card would have been higher, but even after the nerf its still an insane card. It’s a 2/2 that could randomly kill your opponents minions or threaten lethal when you play other minons on the board which is crazy. And its just 2 mana.

4. Abusive Sergeant
Set: Classic
He’s the best 1 drop in the game, bar none. Since Leper Gnome got nerfed, Abusive Sergeant is 2/1 for 1 mana plus gives other minions the ability to trade up for much much more powerful minions which makes his value insane.

3. Sylvanas Windrunner
Set: Classic
The best classic legendary. Her deathrattle steals an opponents minion and forces him to play his way around it. It gets a ton of value because of that and her stats are pretty decent at 5/5 as well so sometimes the opponent is forced to hard remove her. She’s the best legendary in Standard and one of the best overall which makes her one of the best neutral minions.

2. Dr. Boom
Set: Goblins vs Gnomes
The best legendary in the game. He creates 2 [Boom Bot]s when he drops down and there’s the value. Those Boom Bots deal 1 damage each on attack plus on death deal an additional 2-8 damage. That’s a massive range, but either way for 7 mana, you get a TON of value from Dr Boom you will always get 3 minions on the board and you’re opponent is guaranteed to spend at least 2 cards killing them.

1. Piloted Shredder
Set: Goblins vs Gnomes
Piloted Shredder is one of the best minions in Hearthstone history. Why is that? Because its 4 mana investment for a 4/3 which is already decent stats, plus you get a 2 cost minion for free which makes it essentially a 6 mana card for 4 mana. Thats great value, and because its so sticky, it can go into every deck.

Class cards

10. Swipe
Set: Classic
One of the best Druid cards. 4 damage to one thing, and 1 to everything else. For 4 mana. Sounds good to me.

9. Flamewreathed Faceless
Set: Whispers of the Old Gods
Umm yeah… a 7/7 for 4 mana is just ridiculous. Ridiculous.

8. Flamewaker
Set: Blackrock Mountain
This is the card that makes Tempo Mage go. Its a 2/4 for 3, which is fine stats, but every time you play a spell you get 2 damage to your opponent or minions for free. Thats ridiculous. Especially when combined with other cards that make spells cheaper.

7. Imp Gang Boss
Set: Blackrock Mountain
It’s a 2/4 that spawns up to 4 1/1s potentially for 3 mana. Thats major value, and this is one of the best minions in the game due to how sticky it becomes. One of the best Warlock cards.

6. Tunnel Trogg
Set: League of Explorers
This is one of the best 1 drops in the game, maybe even the best. Shamans can just drop it, and it grows exponentially when they play cards like Feral Spirit or Totem Golem the turn after and it becomes insanely hard to remove and has mega value for its cost. So yeah, its a good card.

5. Animal Companion
Set: Classic
3 mana for either a 4/2 with charge, a 2/4 that gives all your minions +1 attack, or a 4/4 Taunt. Any one of those sounds good to me! An incredible card.

4. Muster for Battle
Set: Goblins vs Gnomes
3 mana for 3 minions plus a 1/4 weapon sounds like a good deal to me. This is probably the best tempo card in the game, and one of the best cards ever.

3. Innervate
Set: Classic
Anyone want to argue this isn’t the best Druid card? Its 2 extra mana. For 0 mana. Think about that. In Magic that’s like a Black Lotus, almost.

2. Unleash the Hounds
Set: Classic
One of the staple Hunter cards but wow how amazing is this card. You can summon up to 7 1/1s with charge for the low low cost of just 3 mana. No wonder every Hunter deck has this card.

1. Fireball
Set: Classic
4 mana for 6 damage. Nuff said.