Tag Archives: apogee

I’m an “audiophile”… and no one needs ultra HD displays

I play music for a hobby; I am a musician part time. As of now I have about 270 guitar/piano videos on my Youtube (which you can check on the media page on the side). So yeah, I care about audio alot and audio tone. The irony is that I care about audio more than I care about video. Mainstream consumers are the opposite. They love their 4K super high resolution displays and stuff, but for me, video quality has always been secondary to audio quality.

I remember when HD first came out (720p / 1080p) I couldn’t see much of a difference between that and 480p DVD quality videos. But maybe my eyes are just used to 240p/480p VHS/VCD/DVDs. All my computer resolutions have been 720p (that is, 1366×768) and lower, until this year. That’s right! It took me until 2015 to get a computer with a full HD resolution! so yeah no 4K for me for a while. I also don’t like 4K because I would have to redownload all my movies and tv shows and anime in 4K which takes up a ton of space. I would prefer just a FHD OLED display instead.

Now we have smartphones rocking 4K resolution. Which is absolutely ridiculous because 4K is questionable even on a flat screen TV. At the distance we sit from the TV I doubt many people notice the difference in resolution. Having super high resolution also impacts another big factor in battery life. I like my stuff with good battery life thats why I chose a regular 720p laptop which gets me 20 hours of battery life (thanks to the dual batteries in the Thinkpad X240!) and a regular 720p phone as well, the Sony Xperia Z3C which gets me 2 days of battery life. For my 17 inch gaming laptop I “only” have a full HD resolution. Having Ultra HD 3200×1800 resolution on a laptop will both kill the battery life and alot of windows apps don’t scale well beyond FHD anyways.

Anyways for me audio quality has always been more important, thats why I own tube amps and a record player and 180gram vinyl LPs. I listen to FLACs (lossless) whenever possible (My Sony Xperia Z3C has a built in walkman and support for high res and lossless audio), and have owned countless pairs of headphones and earphones. The irony is the average consumer doesn’t really care about audio that much. They are happy listening to their lossy MP3s, listening on their Mac or PC with a terrible built in DAC, or using cheap quality iPod or Beats headphones.

Let me take a head count here. How many of you have heard of these audio companies: Bose, Sennheiser, Fender, Marshall, IK Multimedia, Apogee, AKG, Beyerdynamic, Shure, Etymotic, Ultimate Ears, JBL, Altec Lansing, Cambridge Audio, Boston Acoustics, Polk Audio, Klipsch, Onkyo, Dynaudio, Denon, Pioneer, Philips, Creative Labs, Monster, Beats, Hifiman, Woo Audio, Linn Audio, Meridian Audio, Apple, Audioquest, Focusrite, M-Audio, SRS Labs, Jays, Dolby, DTS, Audyssey, Wave Audio, Grado Labs, Audeze, THX, Grain Audio, Audioengine, Master & Dynamic, Audio Technica, Skullcandy, Sony, Samsung, LG, Harmon Kardon, Bowers and Wilkins, Bang and Olufsen, Infinity, Sol Republic, Yamaha.

I even know most of the various amp, effects, and guitar pickup makers: Fender, ESP, Gibson, Jackson, Ibanez, Dean Martin, Epiphone, G&L, Gretsch, Rickenbacker, Kramer, Vox, Marshall, Mesa Boogie, Dr Z, Two Rock, Victoria Amps, Tone King, Line 6, Digitech, Orange, Crate, Boss, Behringer, BBE, Korg, Roland, Maxon, Dunlop, MXR, Way Huge, Xotic, Lovepedals, Keeley, Dimarzio, Seymour Duncan, Lace, Lindy Fralin, Bill Lawrence, TV Jones, Fishman, Electro Harmonix, Visual Sound, Teese, Fulltone, Analog Man, I could go on and on….

That’s a wide range of audio companies, from mainstream to boutique, from headphone makers to DSP and effects makers. But anyways you get my point; I know all these companies because I care alot about audio. I even made an article about the best portable bluetooth speakers, and the Best over ear headphones.

Here’s the audio gear I currently use:

Guitar equipment:
Swart Atomic Jr (Tube Amp)
Fender 60s Strat relic w/ handwound Alnico III/V single coil pickups
Martin OMJM acoustic guitar
Boho Moonshine guitar
Boss Looper
Digitech Trio
Lovepedals Dover drive
RambleFX Plexi Drive
Xotic compressor
Xotic booster
Maxon TBO9
Seymour Duncan 805
Keeley magnetic echo
Keeley Oxblood
BBE Wah

Audio recording equipment:
Shure MV88 iphone mic
Shure MV51 computer mic
Focusrite Scarlett 2i2 USB interface
IK Multimedia iRig 2
MXL 770 Condenser Mic
Shure SM58 Dynamic mic
Behringer XENYX502 Mixer

Listening equipment:
Philips Fidelio X2 open back headphones/monitors
Sennheiser Momentum closed back headphones
Master & Dynamic ME03 Earphones
Bose Quietcomfort 25 Noise-cancelling headphones
Creative Soundblaster E5 USB DAC/Amp
Creative Soundblaster Roar 2 bluetooth speaker
Audio Technica LP60 Turntable
Creative T4W Speakers (for connecting to anything including record players)
Klipsch R10B Soundbar

Not a bad setup. Unlike some people, I don’t have particular brand devotion to anything. Some people like to have all their equipment the same brand, but I actually embrace diversity of brands. I like experiencing difference. My TV is Panasonic. My phone is Sony and Apple. My tablet is Apple and Nvidia. My computer is Asus and Lenovo. My keyboard is Aorus. My mouse is Logitech. My microphones are Shure. My speakers are Creative and Klipsch. My headphones are Sennheiser, Philips, and Bose. My camera is Nikon and Canon. So yeah I am not a ‘fanboy’ of anything although you could say the closest I come to that is Sony. I have a Sony phone, Sony camera, Sony UMPC, Sony PS4 and Sony PS Vita. But even then.. I like to diversify.

DOS games

PC / DOS games, then vs now, and how it’s affected my life

DOS games

DOS games

My interest in computers and programming have been directly tied to video games, here’s a little backstory on that.

My father was a Pascal / Delphi programmer, so our first computer was an IBM PC with a Pentium 386 and only 500MBs of hard disk space. Maybe 1 or 2MBs of RAM. He used to bring home these 5.25″ and 3.5″ floppy disks from his school, Queen’s University at that time, and I remember one of my first games being Prince of Persia, which was and still is a great game.

I have many fond memories playing on that old PC, which was running MS-DOS and then Windows 3.1 and Windows 95 eventually. My dad use to buy these CDs full of DOS games back then. As you may remember, CDs can fit about 700MBs and that was alot compared to floppy disks. In any case, these DOS games ranged from amazing little jewels to just plain awful (some crashed when you try to run it). To play games back then, you had to run them from the command line, so people who played games back then had to have had a little bit of interest in computers.

These days, you just download a game from Steam or put in the DVD and run it, but back then, you had to setup and configure the game first, like what peripherals you were using, joystick, keyboard, mouse settings, Soundblaster settings, Adlib settings, 4 voices, 8 channels, etc. There was some work required before actually running the game. Which was done in the command line, using ___.exe or ___.bat. I have many fond memories of these DOS games back then, and comparing them to now is like night and day.

Here’s some of the things that DOS games had back then that we don’t have or don’t see much now:
1) Games were usually configured and run from the command line
2) Games were usually developed by independent developers and published as shareware or in episodes by companies like Apogee.
3) Groundbreaking games such as Another World were developed by one or two developers, in contrast to the multi million dollar studios and teams that are making games these days.
4) Mostly nerds and geeks played games back then, compared to now, where everyone including your grandma and dog know how to play a Wii.
5) First person shooters evolved from Wolfenstein 3D / Doom, shoot to kill without any sense of plot or story, to Halo and Call of Duty, focusing less on the number of guns you had, and more on the story and multiplayer. I lament that because I miss old school shooters, with tons of crazy weapons and health packs.
6) Multiplayer was mostly over LAN or split screen those days. These days, it’s all about the online experience. I also have fond memories of me and my brother using the same keyboard, over a split screen game, good times that I don’t see anymore.
7) Online experience was very limited, due to 56k modems and dial up; now its blazing fast 4G/Wifi.
8) These games were played on CRT monitors with resolutions lower than that of your mobile phone
9) Speaking of graphics, you can even configure those! VGA / EGA / CGA graphics were the norm back then.
10) No FAQs or troubleshooting or help guides back then. Also games tended to be a lot more difficult. This, combined with little or no internet, leads to long playability, mostly due to getting stuck at some part of the game and not knowing how to solve it.
11) Games often made use of joysticks, sound cards like Adblib and soundblaster, and had to be setup/configured from the command line
12) Games often lasted longer than the 8-12 hour affair you have these days. Since they came in episodes, each episode probably took 8-12 hours! Good example is Duke3D and Starcraft, which had much longer playtimes than their successors Duke Nukem Forever and Starcraft 2 (which has multiple episodes simulating the campaigns of the original game)

Alas, sometimes I do miss the 1990s and those were the golden age of DOS games, some standout games being:
Traffic Department 2192 (great story), Rise of the Triad, Catacomb 3D, Commander Keen series, Raptor (awesome music), Duke 3D, Dark Sun (played this game for months), Blake Stone (the sound fx are classic), Shadow Warrior, Pharoah’s tomb, Monster Bash, Jazz Jackrabbit, Hunter Hunted, Liero (modded this one many times), and many more.

These games influenced by childhood and in high school I would become interested in Korean multiplayer games such as Ragnarok Online, Gunbound, Maple Story, and try to hack and mod those games (packet sniffers, sprite/texture swapping, etc), directly influencing my decision to become a programmer and go into computer science.

So yes, sometimes these days I look back with nostalgia and remember how games were made back then, and how its affected me today… good times. Long live DOS games; you may be neglected compared to your console counterparts, but you will not be forgotten.

DOS games

DOS games