Magic the Gathering: Top 10 greatest white cards of all time

Continuing on from blue cards… now we come to white cards! White has not historically been a powerful color – but it has had dominant cards at certain times. White is all about defense, life gain, efficient creatures, and control. This is my top 10:

10. Mother of Runes
Mother of Runes is the best one drop white has had, period. She protects any of your creatures, and does it all for one mana. Efficient and powerful, what more do you want?

9. Replenish
The cornerstone of a major deck back in the day, replenish returns all enchantments from your graveyard to the battlefield for a mere 4 mana. Many combos have been built with this card as the engine, and many game have been won in the same fashion. How do I get those enchantments? see the next card…

8. Enlightened Tutor
One mana to tutor for any artifact or enchantment, at instant speed. Fast, convenient, efficient, and unfortunately restricted in every format its legal in (for a good reason).

7. Armageddon
A very powerful card, especially for white weenie decks. I put out a bunch of creatures, blow up all your lands, and good luck trying to win. Game over.

6. Land Tax
A one mana enchantment that lets me thin my deck and search for 3 lands every turn. Kind of unfair isn’t it? Fortunately, its only legal in Vintage.

5. Moat
Probably the greatest defense enchantment ever printed. 2WW, and non flying creatures can’t attack. Single handedly shuts down elf decks, and other decks with non flying creatures, forcing them to find a way to kill the enchantment.

4. Orim’s Chant
One mana to stop you from casting spells for a turn, and an additional mana to stop your attack. It’s probably the most efficient and effective defense spells ever printed. Gets even better with Isochron Scepter.

3. Swords to Plowshares / Path to Exile
The single most efficient kill spell ever printed. One mana to exile any creature. Pure and simple.

2. Wrath of God
The most efficient and widely used mass kill spell ever printed. 4 mana, destroy all creatures, they can’t be regenerated. Like the previous card, beautiful, powerful and simple.

1. Balance
Its the most powerful white card ever printed. For 2 mana, Balance kills creatures, lands, and hands. It can singlehandedly win the game for you against n opponents. There’s a reason its restricted/banned in every format its legal in.


Magic the Gathering: Top 10 greatest blue cards of all time

Continuing on from black cards… now we come to blue cards! Blue is probably the most powerful color, historically, in Magic because of numerous cards that allow: taking extra turns, drawing extra cards, countering other spells, slowing down opponents, manipulating the library, among other things. Blue is the only color represented in the Power Nine. Here is my top ten:

10. Snapcaster Mage
I was debating between this card and Morphling as the greatest blue creature, and I put this card in just because it would probably be considered more powerful these days. While Morphling did have alot of impact at the time, Snapcaster Mage is used alot more in tournaments – its cheaper, and allows you to re-use any card from your graveyard, which is the definition of card advantage. Its had alot of proven impact on the current metagame.

9. Stroke of Genius
This used to be the win condition of many combo decks. As a mana sink, it works beautifully. I have infinite mana, stroke you, you draw your entire deck, and you lose. And its instant speed.

8. Brainstorm
For 1 mana, I get to draw three cards and throw away 2 I don’t want. It’s basically drawing three cards for one mana, which is another card we’ll see down this list. It might even be better if you’re opponent is using discard, and you can hide the good cards on top of your deck.

7. Tinker
For 2U, I sacrifice any artifact to get ANY artifact from my library into play for free. Many games have been won with an artifact land mutating into a Darksteel Colossus. Another crazy broken blue card.

6. Jace, the Mind Sculptor
The most powerful planeswalker ever printed. With Jace TMS, you get a choice of: A free Brainstorm OR library manipulation OR Unsummon OR a win condition – every turn. For only 4 mana. Dominated metagames. A great investment, if really pricey.

5. Timetwister
Part of the Power Nine, it basically lets you reuse all your cards for a measly 3 mana. Which lets you use your other broken cards over again.

4. Mana Drain
It counters any spell for two mana AND gives you the mana back the next turn. In what world is that fair??? Greatest counterspell, along with 3. on the list.

3. Force of Will
It’s a counterspell that doesn’t need mana to cast. A blue card and 1 life is all you need. Thats what makes it so deadly – it can counter spells from anywhere. As long as a blue mage has more than 1 life and 2 cards in his hand, you should be careful….

2. Time Walk
Another member of the Power Nine. As you can see, taking an extra turn for a measly two mana, is just outrageous.

1. Ancestral Recall
It’s incredibly broken. Drawing 3 cards for one mana? With no drawbacks? At instant speed? Its part of the Power Nine for a reason.


Magic the Gathering: Top 10 greatest black cards of all time

Ranking basketball players, now ranking magic cards, with some commentary as well :). I’m starting off with the black color. Black is home to some of the most powerful cards ever printed in magic, as it is the most versatile color; black cards can do anything… often for a price. Here is my top ten:

10. Thoughtseize
Probably the greatest discard card next to 9. on the list, its great because its simple. 2 life for any nonland card. Fair trade right?

9. Hymn to Tourach
Only two mana and I get to choose two cards at random, its quite unfair. This card single handedly wrecks control decks; it is probably the most efficient discard card ever printed.

8. Imperial Seal
Any card that tutors any card for 1 mana and a minimal drawback is broken. Nuff said.

7. Dark Confidant
“Bob” is truly one of the best creatures that Magic has ever seen. An efficient beater, low cost for only 1B, and card advantage that he gives you is amazing. He dominated many formats, and will continue to be used as long as he is legal. The trick is that 33%+ of your deck is land, meaning that often you don’t take any damage at all.

6. Yawgmoth’s Bargain
Supposedly, this is a fix for Necropotence, but it ended up being insane as well. Turns out, there’s lots of ways to accelerate your mana to pay for 4BB, and once this comes out, your opponent is screwed. 1 life for 1 card is NOT a fair deal.

5. Necropotence
The skull has dominated many tournaments since its introduction. For a mere BBB, a player can now exchange life for cards – almost always a good deal. And often times, it comes down on the first turn, thanks to the next card…

4. Dark Ritual
Hard to imagine, but this card is only a common. Paying one black mana to receive three black mana has allowed for numerous combos throughout Magic’s history, especially combo’ed with such cards as Hypnotic Specter and Necropotence for numerous wins.

3. Demonic Tutor
So, I pay 1B and I get any card from my library? Sweet. Great card. Too bad it is also banned/restricted everywhere its legal.

2. Vampiric Tutor
It’s a tutor for only one black mana! And I get to search my library for any card! and its instant speed! This and Demonic Tutor are probably interchangeable, as both are insane broken cards.

1. Yawgmoth’s Will
The most powerful black card ever printed. It’s banned and restricted everywhere that its legal. Why? because you can replay all your 0 mana artifacts, black lotuses, ancestral recalls, and the rest of your graveyard over again, all for a measly 3 mana. Insanely powerful, but most people won’t see its full power playing Modern. It truly becomes broken in Vintage.